“Early access comes out with four different characters and two disciplines to chooseįrom, containing ACT 1 and ACT 2 with five difficulties. What is the current state of the Early Access version? Power afterwards, or the exact opposite.” Mechanic where players can trade off temporary power boost for a permanent loss of Our plan is to also add the DEITY system we have in mind as an extra New disciplines (Necromancy and Darkness) and five new playable characters toĬhoose from. “The full version of the game will have two more Bosses in ACT 2, three Bosses inĪCT 3 and new hunter enemies for the player to fight. How is the full version planned to differ from the Early Access version? This will takeĪpproximately eight to twelve months in Early Access.” “We have four big patch updates in mind with minor ones in between. We hope that by involving our players in the development process and balancing their feedback with our own, we can create the best possible experience.”Īpproximately how long will this game be in Early Access? We would like to shape the future of our game, such as the final act and any other future content, based on ideas provided by our community during the Early Access period. ![]() “The core fundamentals of our game are established and ready for players to enjoy, and we are ready for their feedback.
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